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Roll:Location:Effect:
1Head +1D to damage, full range of damage options available
2Upper torso +1D to physical resistance roll (rib cage), full range of damage available
3Lower torso -1D to resistance roll, if injury rolled is:
Incapacitated
internal bleeding (make act normally except for pain), will take progressive damage (GM ruling), unless get medical attention;
Mortally Wounded/Killed
depending on severity, either heavy bleeding, or guts start to leak, 1 arm and 1 action required to help slow bleeding/hold interal organs in, immediate medical attention recommended.
4Arms (roll again, 1-3 left, 4-6, right)
normal damage; if injury rolled is:
Wounded
arm strained, -1D to actions with said arm;
Incapacitated
arm broken, useless until healed;
Mortally Wounded/Killed
arm severed (GM discretion)
5Left leg normal damage; if injury rolled is:
Wounded
strained, -1 to move (treat like w/starship damage, p.29);
Incapacitated
broken, movement reduced to 1/4 (1/2 w/crutches) until healed, nothing other than normal and cautious movement, increase terrain dificulties +1 level;
Mortally Wounded/Killed
limb severed (GM discretion)
6Right leg